Conducting Epidemiological Research on the World Wide Web 3
Int SportMed J
. 2001;2(2). © 2001 Human Kinetics Publishers, Inc.
Selection Process
Retrieval of injury information was attempted for the leading 9 players on
each of the 29 teams for the 82-game NBA 1999–2000 and 2000–01 regular
seasons. The 9 players were chosen by position at the start of each season.
The 9 positions chosen were point guard (PG, 1), shooting guard (SG, 2),
small forward (SF, 3), power forward (PF, 4), and center (C, 5), starting
players, and guard (G, 6), guard/forward (GF, 7), forward (F, 8), and for-
ward/center (FC, 9), bench players. A guard was a reserve who would
usually play in either position 1 or 2; a guard/forward, position 2 or 3; a
forward, position 3 or 4; and a forward/center, position 4 or 5.
The threshold definition for an injury was “any medical condition or
injury that prevented a player from participating in a regular-season game.”
Because of this definition, the method for defining an injury was to keep a
game-by-game log of the status of all players under investigation (see Table
1 for an example). If a player did not play in a given round, his status (of
not playing) was assessed as a result of either injury or noninjury reasons
(eg, coach’s decision).
An injury was defined as having been resolved when a player returned
to play in a regular-season game, with any further episode of missed games
after this time (as a result of the same diagnosis) being determined as a
recurrence of the initial injury.
Injury information was collated according to the following levels:
• Level 1: Determination of whether the player participated in a sched-
uled game, and if he did not, whether he missed the game because of
injury or other reasons. Other reasons for missing a game included
coach’s decision (dressed to play but not given any court time), per-
sonal reasons, suspension, and a player being released or waived by
the team.
• Level 2: If a player missed a game because of injury, determination of
which body area was injured.
• Level 3: Determination of type of injury, in addition to body part, for
example, ankle sprain, knee tendinitis. A 3+ grading was given if a
specific medical diagnosis was provided (eg, ankle lateral-ligament
sprain, patellar tendinitis).
Nine players per team were chosen, even though NBA teams keep a 12-
man roster. This was because the bottom 3 players on the roster often do
not get any court time, and it is sometimes difficult to determine whether
this is because injury or selection (coach’s decision). In addition, the bot-
tom players on the roster are often rotated with players 13, 14, and 15 as
part of balancing the roster, with injury sometimes used as a spurious ex-
cuse to take a player off the roster. On most occasions, when a player was
taken off the 12-man roster as a result of injury, another player returning
from injury immediately took his place on the roster. This practice appeared